Sunday, December 20, 2015

Good evening everyone,

this time there is just a small update to the game.

Luna worked on improving the collisions, however there are only small changes visible yet.
You can check the new collisions for yourself on the top forest map.
(I changed the button to walk again from 'w' to 'e' since i realized that some people might use wasd to move)
After the next week Luna will continue with her work and improve the collisions even further.

As for me: I have started planning out our individual interaction system.
I promised you some more details and here is my rough plan for it:

I will use a three dimensional array, i will save the x coordinate, y coordinate and a number corresponding to the object that is at that place in it. With this i can check which object the player is facing based on the coordinates and show the according menu.

In the background of this system there will be many classes for the different types of objects, like rocks, trees, water or flowers.( classes are kinda like instructions on how to build an object. )

So once the class of lets say a rock has been opened there is a method in it which will change the entries of a menu.
A method is kind of an action, like walking or talking. In this case it will change the entries of a text based menu.

From then on the player can decide what to do and a different class will perform the chosen action, like picking up an object.

I do believe that this will take some time to complete, so stay up to date and dont miss the time that you can see some changes again. :)

As always you can play the updated version here.

I wish all of you merry christmas and some relaxing days.
Thanks for your continuous support.

Best wishes

Feliza

No comments:

Post a Comment