Sunday, September 27, 2015

Hi everyone,

this week i managed to work on the scripts a bit. Meaning the gun is now rotating left and right and can kinda shoot a claw.
The rope will not stay pink in the end.
However i am having certain problems or rather bugs right now which i will focus on fixing next week before continuing the development.
The rope isnt retracting and isnt picking up the gems and taking them back to the gun.
Futher the texts for score, time and some others arent showing yet as well.

This was supposed to be a very easy example tutorial, however i am learning a lot due to unforseen difficulties which are popping up each time i do something. ;)

So i hope to make more progress next week and to be able to post a working version soon.

Best wishes

Feliza

Sunday, September 20, 2015

Hello everyone,

this week i was trying to figure out how to use my graphics in my game for many hours.
I finally managed to get it working.
I created a mesh in blender(imagine it like a form where you decide the number of corners and all this) and put my gem image on it as a texture. this way the game object(the gem) can only be hit directly and not when you hit the cube around it or something.




This is what my game looks like within my development program right now. The blue area is the sky, in the middle of it you can see the gun which will fire the hook and well there is also a little gem. In the little window of the right is the camera view. So you can see that the background of the area without a color will look like earth or sand.

My aim is something like this:
Source: https://unity3d.com/learn/tutorials/modules/beginner/live-training-archive/creating-a-jewel-miner-game?playlist=17219

I will have rocks and gems and a turret to shoot at them.

I hope to reach a similar state(which you all will be able to play) in the next 1-2weeks.
Once this basic version is done i will  try to improve it with additional features to improve my skill.

See ya next week.

Best wishes

Feliza



Saturday, September 12, 2015

Hi everyone,

thanks for checking in once again.

As i said before i was working on improving the look of my jewels a bit this week.

The result looks like this:


As you can see the ruby changed its color and shape and the diamond has the right form as well now.
Next i can either improve the jewels look further by adding some reflections or i can import them to unity and use them in my game.

Since my current project is nothing more than practise i believe that it is fine to simply use them this way.

You can look forward to seeing some screenshots of my game next week with the next post.

Best wishes

Feliza

Tuesday, September 8, 2015

Hi guys,

today I want to introduce the different tools and software programs that i am using in order to create my game.

First off the most important one:
My development software. I am using Unity 5, which is widely popular among people who create games in their free time.
There has been a change from version 4 to 5 so some tutorials are outdated and don't work perfectly.

Anyway. With this software i can place many objects, write code on how they should behave and change the objects shape and position. I can also change the look of things and everything comes together in this program. With Events and reactions i can create a moving surrounding in which players can explore the different things there are to see.

The next one is Blender.
Blender is a program to create 3d Graphics. My aim is a 2d Game, so i will be using Blender for the landscape and map tiles and not for the characters. Its compatible with unity as well, so this works in my favor.
Blender is a software that is very hard to learn at the beginning though. It has a huge variety of functions and many functions can only be used if you know the shortcut for it on your keyboard.
Since my skills here are at the absolute beginning i will have to focus on learning them once i need the graphics.

So here is the last program i want to introduce: Adobe Photoshop.
I am not sure that i really need to explain such a well known software but anyway.... I am using it for my 2D graphics which i will import into unity ... once i found out how to do so.
It has a wide variety of functions and is a professional software used in many companies.


So that is it for my overview. I don't have any software to make some decent sounds or songs yet.
If you have any advices or questions feel free to leave me a comment.

Best wishes

Feliza


Saturday, September 5, 2015

Hi everyone,

here is this weeks entry.

I decided to make a simple jewel miner game as shown in this tutorial video.

In the game the player has a turret which turns right and left and has to fire a hook. When the hook hits something you pull it up and get points if its a jewel and not a rock.

I followed the first steps and created some objects in unity like the gun.
The game in the video was made with an older unity version.
Thus i decided to make the graphics on my own in order to learn how to handle photoshop and in order to avoid compatibility issues.

Well the result of my try to make some jewels looks kinda like this:






As you can see its a smaragd, ruby, diamond and a star.

For now i have to figure out how to make them look a bit better and how to import them to unity.

Since this will probably take a bit of time i wont be developing anything in the near future.

I hope you look forward to seeing some better looking jewels soon ;)

Best wishes

Feliza