Sunday, March 20, 2016

Blog Posts will become less from now on

Hello everyone,

we decided not to write weekly anymore since there aren't that many features that can be completed in a week next to ones real life.

For now the idea is to write every two weeks and see how it goes but depending on the outcome of this we might change this again.

As for the status of making the game available for chrome users i am still waiting for a letter from google. Once i receive it we will upgrade our server at the next special offer and then offer a WebGl version for all of you.

Right now we are in the process of learning much more than the process of developing new features.
Diana is practicing her skills to create graphics, I am researching how to best make a graphical user interface so you have a menu with buttons you can click. Andrew is testing out the map editor and recreating the maps properly. Well and Saty our "code controller" is working on getting used to unity.

I look forward to receiving some more feedback from you on the game to improve it further, since every feature should be as good as possible.

Best wishes

Feliza

Sunday, March 13, 2016

Map Editor complete

Good evening everyone,

this week Andrew finished the map editor so i am positive that we can soon fix the collider issues on our maps.

Diana finished some tutorials and will now start her first experiments with creating graphics for Noria.

During that time i realized that there is something amiss with the collider detection. Basically the range of the detection is too big and thus not accurate. I worked on fixing this issue but will need some more time for it.

I hope to be able to add a menu with different options for you soon.

Thanks for your continuous support and look forward to the improvements in the next weeks.

Best wishes

Feliza

Sunday, March 6, 2016

First signs of a working interaction system

Hello everyone,

thanks for your patience.
After 3 long month we finally managed to get the first bit of our interaction system working.
When pressing 'space' you can now see what kind of object is in front of you.
However it is not always correct what it shows since there are some errors in the map structure which we need to fix first.

I got some more news for you. First the bad ones:

Luna will stop working on Noria in order to focus on her studies at university and her YouTube channel.

Now the good ones:

We got two new members who will support us from now on.
Diana will create new graphics for our maps, after practising a bit.
Our other new member will check our source code in order to improve it.
(The process is called refactoring and the aim is to make the source code easier to read and to increase the performance - faster and less resource consuming.)

As you can see the blog as the game have undergone changes.
For the blog we have a permanent game link on the right side now as well as some advertisement.
I would like you to check the advertisement from time to time in order to support us. We will use the money to rent a better server so all the people using chrome or Linux/other operating systems can play the game as well.

In the game you can now switch between walking and running by pressing shift once. In addition to that our text now has a background so it is easier to read. As well as of course our main feature this week the text changes depending on the object you are investigating.

Thanks for your continuous support and look forward to the improvements in the next weeks.

Best wishes

Feliza