Hi everyone,
following the map from last time, which shows the forest entry i got another map of the forest for you, made by Luna.
As you can see the way stops and the forest unfolds... who knows what may be hidden at the end of the different paths...
Originally i planned on presenting you a download link today so you can download the game and play it on your computer. However some troubles with my webserver made me rethink that. For now i uploaded it as a web version.
You can acess the game under this link.
I worked on making the character walk upon pressing the arrow keys or wasd. In addition to that the camera now follows the player as well.
You can still walk of the map, even though nothing happens in this case.
I would like you to leave me a comment on how you think about the controls and camera.
Is the speed good, does it feel good or is there anything that should be adjusted?
Thanks for your continuous support.
Best wishes
Feliza
This Blog is about the game Noria with information about the progress and changes to the game. Noria is a rpg, simulation and build up game at the same time. It uses 2d RPG graphics.
Sunday, November 15, 2015
Sunday, November 8, 2015
Hello everyone,
this week i got some great news.
A friend of mine, who i will call Luna from here on decided to help me with the creation of this game.
She will focus on creating all the maps for now while i dedicate my time to the game logic and making the game work.
This here is the first map she made, which shows the forest entry:
During the time that she spent on creating some awesome maps for the game i figured out how to import the maps into unity. (Well in the video i wrote about he mentiones which program to use and how to use it.)
Since i got nothing but an example map and a camera which i can move in there yet there isnt much to show you.
However i want to show you my rough drawing of the world map. At least the worldmap of the first few month/years that you will play.
this week i got some great news.
A friend of mine, who i will call Luna from here on decided to help me with the creation of this game.
She will focus on creating all the maps for now while i dedicate my time to the game logic and making the game work.
This here is the first map she made, which shows the forest entry:
During the time that she spent on creating some awesome maps for the game i figured out how to import the maps into unity. (Well in the video i wrote about he mentiones which program to use and how to use it.)
Since i got nothing but an example map and a camera which i can move in there yet there isnt much to show you.
However i want to show you my rough drawing of the world map. At least the worldmap of the first few month/years that you will play.
It might be kinda hard to understand it, especially since its just a rough sketch. In addition to that the words are german. So let me explain what this is supposed to show:
On the top you can see some omnious purple clouds that keep you from seeing whats behind the water weel.
The river goes from the forest on the right side to the mountains on the left(or maybe other way round) and below the water weel are some paths going through wide grasslands.
At the bottom is a beach with a few cliffs and stones on the left side.
My aim for next week is to import all of Lunas maps into unity and have a character that can walk on it. The game will grow bit by bit until i release it as a singleplayer, which you can download. I will post the link to it once its playable.
Best wishes
Feliza
Sunday, November 1, 2015
Hello everyone,
i have been thinking a lot about how to continue this week.
After i decided to do an rpg like game as another practice game for me i decided to look on youtube for one.
The one i think is suitable is from a youtuber named rm2kdev and you can find his video series here.
He adviced people to use a program called "Tiled" from http://www.mapeditor.org/.
This program is an editor to make rpg maps out of sprites that can be found for free on the internet.
As a reminder: Sprites are 2d graphics like floor tiles or people from different perspectives.
I used the sprites from the following adress http://opengameart.org/content/liberated-pixel-cup-lpc-base-assets-sprites-map-tiles and made this simple map with it for now:
This will be the graphic style of my future game, at least up to the moment where i get a graphic artist into my team who can make awesome graphics for it.
For now i will continue the video tutorials and present you with the results in the next week.
Best wishes
Feliza
i have been thinking a lot about how to continue this week.
After i decided to do an rpg like game as another practice game for me i decided to look on youtube for one.
The one i think is suitable is from a youtuber named rm2kdev and you can find his video series here.
He adviced people to use a program called "Tiled" from http://www.mapeditor.org/.
This program is an editor to make rpg maps out of sprites that can be found for free on the internet.
As a reminder: Sprites are 2d graphics like floor tiles or people from different perspectives.
I used the sprites from the following adress http://opengameart.org/content/liberated-pixel-cup-lpc-base-assets-sprites-map-tiles and made this simple map with it for now:
This will be the graphic style of my future game, at least up to the moment where i get a graphic artist into my team who can make awesome graphics for it.
For now i will continue the video tutorials and present you with the results in the next week.
Best wishes
Feliza
Sunday, October 25, 2015
Good evening everyone.
After finishing my "Roll a Ball" game last week my focus this week was on getting some more basic knowledge.
In order to achieve this I watched various videos about the interface, tags, layers and other parts of the options and windows Unity has to offer. I will continue doing this for the next week and after that start my research on 2d projects with Unity.
So far i have not decided, if i will start my big project now or if i will do one more example game.
I would be happy to hear your opinions and suggestions on what to do next.
Best wishes
Feliza
After finishing my "Roll a Ball" game last week my focus this week was on getting some more basic knowledge.
In order to achieve this I watched various videos about the interface, tags, layers and other parts of the options and windows Unity has to offer. I will continue doing this for the next week and after that start my research on 2d projects with Unity.
So far i have not decided, if i will start my big project now or if i will do one more example game.
I would be happy to hear your opinions and suggestions on what to do next.
Best wishes
Feliza
Sunday, October 18, 2015
Hi everyone,
this week i made some great progress and finished the whole "roll a ball" game which i just started.
Here you can acess the game and play it.
The rules are simple: use the arrow keys or wasd and move your ball to collect all yellow cubes.
If it is too easy try doing it without bouncing off a wall ;)
I am really happy i managed to make a cute little game within a week.
My next step will be to watch some more theoretical videos to broaden my knowledge.
Once i finished them i will work on applying the knowledge to my games.
Alternatively i might continue by watching some videos about 2D games.
There is a lot to learn so i will be busy working on something else that will be fun to play for you.
Best wishes
Feliza
this week i made some great progress and finished the whole "roll a ball" game which i just started.
Here you can acess the game and play it.
The rules are simple: use the arrow keys or wasd and move your ball to collect all yellow cubes.
If it is too easy try doing it without bouncing off a wall ;)
I am really happy i managed to make a cute little game within a week.
My next step will be to watch some more theoretical videos to broaden my knowledge.
Once i finished them i will work on applying the knowledge to my games.
Alternatively i might continue by watching some videos about 2D games.
There is a lot to learn so i will be busy working on something else that will be fun to play for you.
Best wishes
Feliza
Sunday, October 11, 2015
Good evening everyone,
today i want to present you the result of all my work so far.
You can acess my game here.
Rules: Click the left mouse button to fire a claw and try to pull all jewels up to your gun.
Even though this game is still partly bugged and you have to wait a bit between clicks i hope you can get an impression of what i have been working on so far.
From this tutorial i learned something about the basics of how to write scripts, how to acess the objects i created, how to create objects and what kind of colliders and other things i can add to them.
Due to the fact that this tutorial was still too hard and didnt work well in many aspects i decided to take a step back and try the "roll a ball "game starting next week. I will continue with this project once i am up to the task.
I hope you will check in next week again to see my results of the roll a ball game.
Best wishes
Feliza
today i want to present you the result of all my work so far.
You can acess my game here.
Rules: Click the left mouse button to fire a claw and try to pull all jewels up to your gun.
Even though this game is still partly bugged and you have to wait a bit between clicks i hope you can get an impression of what i have been working on so far.
From this tutorial i learned something about the basics of how to write scripts, how to acess the objects i created, how to create objects and what kind of colliders and other things i can add to them.
Due to the fact that this tutorial was still too hard and didnt work well in many aspects i decided to take a step back and try the "roll a ball "game starting next week. I will continue with this project once i am up to the task.
I hope you will check in next week again to see my results of the roll a ball game.
Best wishes
Feliza
Sunday, October 4, 2015
Hello everyone,
i made some nice progress with the bug fixing this week.
The text is now visible, so i can start working on score and time next week.
Thus there will be different levels which randomly generated gems.
The ray is not going through my gems anymore but picking them up and retracting properly as well.
But well...
as you can see the pink ray doesnt disappear.
The gem keeps getting dragged left and right as well instead of disappearing.
So I got some work left to do in order to create a version which i can let you all play ;)
Best wishes
Feliza
i made some nice progress with the bug fixing this week.
The text is now visible, so i can start working on score and time next week.
Thus there will be different levels which randomly generated gems.
The ray is not going through my gems anymore but picking them up and retracting properly as well.
But well...
as you can see the pink ray doesnt disappear.
The gem keeps getting dragged left and right as well instead of disappearing.
So I got some work left to do in order to create a version which i can let you all play ;)
Best wishes
Feliza
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